Tales of Brittanis
Gods of Brittanis
Divinities of Brittanis
What we know as the gods today were created as servants of the Primordials, beings of unimaginable power. The Primordials, also called Titans, used their servants to war with one another, and nearly tore our world apart. Eventually the gods united against their masters, and a long and bloody war ensued, ending in a stalemate. The Titan Sarai saw the destruction these battles had wrought and felt pity in her heart. She allied herself with the gods and the stalemate was broken. In the end, however, even the awesome power of Sarai could not overcome her Titan brethren. She and the gods came up with a daring plan and caught the Titans completely unprepared; Sarai sacrificed herself to the earth in the middle of a great magical battle, and with her power the gods were able to bind the Titans forever, deep in the heart of the planet. The Church of Light was formed three hundred years after the founding of the Tiberian Empire, where some, all, or just one of the pantheon can be worshiped without prejudice or segregation. That was the plan, at least. The Church of Light elects its Patriarch from among the highest officials of each individual faith and those who follow the pantheon as a whole. Each nation in which the Church holds sway has its own Primarch who oversees all of the Church’s doings, as well as bishops and priests for smaller cities, towns and on down to the lowliest roadside shrine.
During the Dawn War, two of the eldest of the gods held themselves back from the majority of the conflict and observed, for they were not combat-minded nor did they share the animosity for the Titans held by most of their brethren. These two were Eldrea and Rhaine, sister-goddesses of magic and death. By the time the Godswar was done, these two had aided the gods in their fight but stayed largely out of the conflict. For this perceived treachery they were shunned by the rest of the gods and are not part of the Church of Light, despite being two of the most powerful of the divine.
When the Tiberian Empire made the Church of Light the official state religion, Arturian the god of civilization, agriculture and family was pushed to prominence. Eventually, the followers of the titan-goddess Sarai broke with the Church of Light and for a time they were hunted as fervently as the followers of the Demon Princes till a manifestation of Arturian himself appeared to set the Church aright once again. When she turned her back on the other Gods of Light, Sarai was, for a time, alone in the cosmos. She had neither the close ties of the Church, nor the loose but no weaker ties enjoyed by the followers of the sibling-goddesses Rhaine and Eldrea. These two reached out to the titan-goddess Sarai, and welcomed both her and her followers into their “family”, and have ever after been referred to as the Three Sisters. These three faiths combine and intermingle freely, referred to by many simply as the Old Faith. Each faith has their own separate hierarchy, but the highest-echelon leaders of all three faiths are inducted into the Grey Council, who seek to steer the destinies of all three faiths together. The Grey Council elects its leader, called the Merlin, who typically serves for life and almost always recommends his successor.
With the decline of the Empire on this continent, the Church has returned once again to a thing far closer to its origins. Folk can worship the entire pantheon, one god, or pay homage to several without fear. The Church still holds great wealth, power, and influence in the country though; bishops and archbishops speak with the authority of earls and dukes, respectively.
Likewise, those who follow the Three Sisters can choose one of the goddesses individually or they can venerate the Sisters as a whole. Followers of the Sisters tend to venerate an individual goddess far more frequently then the Three as a whole, however.
Both the Gods and the Demon Princes have a number of major allies and beings raised up to divine authority. The gods have given these mightiest of their followers the title of Exarch, and they are nearly as powerful as the gods themselves. Exarchs and divine allies serve as messengers, go-betweens and and at timeas are dispatched to aid the faithful in times of greatest need. Many mortals venerate one of the gids but also pray directly to one of the exarchs their god is allied to.
Church of Light
Domains from Divine Power in Italics. If the PC chooses to serve one of the gods through an Exarch, they must choose one domain from the patron god, but may choose the second domain from the Exarch.
• Aenryia (Lady of the Lake) – Knights, Nobility, Justice. Bahamut serves the Lady as an Exarch. (Justice, Strength, Vengeance)
• Arturian – Farming, Hunting, Civilization, Family (Life, Change, Creation)
• Aureus – Trade, Travelers, Wealth, Merchants. Erathis serves Aureus as an Exarch and consort. (Civilization, Knowledge, Skill)
• Dagmar – Soldiers, Strength, Battle, Weapons. Kord serves Dagmar as an Exarch. (Destruction, Strength, War)
• Emrys – Art, Music, Freedom, Wine, Dreams. Avandra serves Emrys as an Exarch and sometimes lover. (Freedom, Luck, Trickery)
• Ghorn – Fire, Smiths, Crafters, Strategy. Moradin is the traditional dwarven name for Ghorn. (Creation, Earth, Protection)
• Liriel – Beauty, Healing, Redemption, Sunlight. Corellon and Pelor both serve Liriel as Exarch and general when the need arises. (Hope, Love, Sun)
• Accolon – Greed, Secrets, Murder, Poison. Zehir is an archdemon ally of Accolon, and Torog also pays homage to the Prince of Blades.
• Belshameth – Gluttony, Undeath, Disease. Tales of Belshameth often make her into a male figure, using the name Vecna instead.
• Korseth – Wrath, Disaster, Destruction. Tiamat is an archdemon in the service of the Great Beast.
• Lavaynis – Lust, Treachery, Revenge. Lloth is a hero-deity of the Dual’Far (drow), who believe that Lavaynis raised her into an Exarch.
• Macsena – Sloth, Savages, Monsters. Gruumsh is an archdemon enslaved by Macsena after Gruumsh was bested in combat by Corellon.
• Rahvyn – Pride, Tyranny, Conquest Another name for Rahvyn, especially to the uncivilized humanoids, is Bane. Other tales give him a less martial aspect and name him Asmodeus, the Prince of Hell.
• Eldrea – Magic, History, Arcane Lore. Ioun serves Eldrea as an Exarch, though his prophecy aspect belongs to Rhaine instead. (Arcana, Knowledge, Skill, Darkness)
• Rhaine – Death, Destiny, Moon. Another, older name for Rhaine is The Raven Queen. Sehanine serves Rhaine as an Exarch and herald. (Death, Fate, Moon, Winter)
• Sarai – Primal Urge, Wavemistress, Seasons. Melora serves Sarai as an Exarch, though only nominally. Many of the greater Primal Spirits consider Sarai one of their own— they consider her to be both a Goddess and a Primal being. (Sea, Storm, Wilderness, Life)